Thursday, 13 November 2014
Compare GPT and MBR Disks
Introduction :
- GPT means GUID - Globally Unique Identifer
- MBR means Master Boot Record.
GPT :
- GPT are readable.
- GPT disks are only supported by Windows server 2003 SP1 + ,Windows Server 2008, XP 64-bit, Vista, Windows 7 , Windows 8.
- GPT disks use UEFI (Unified Extensible Firmware Interface).
- GPT disks supports up to 256TB per single partition in Windows.
Note : Removable disks cannot be converted into a GPT disk.
MBR :
- MBR are also readable.
- MBR disks are supported by all Windows operating systems.
- MBR disks use the standard BIOS partition table.
- MBR disks supports up to 2TB per single partition.
Note : Removable disks are MBR disks by default.
Friday, 31 October 2014
Full Review of Moto G by Motorola
Introduction:
Motorola Company launch "Moto G" and announced its price quite cheap and had a features quite
similar like Nexus 4. After the consumer reaction on flipcart seems that
people are quite hungry for getting this. Motorola offer the Moto G in priced at Rs. 13,999 for the 16GB version and Rs.12,499 for the 8GB version.
Features:
"4.5-inch 720p IPS display
1.2GHz quad-core Snapdragon 400 processor
Chip set Quad-core 1.2 GHz Cortex-A7
1GB of RAM
8GB/16GB internal memory
5MP rear camera with an LED flash
1.3MP front camera
3G
Radio
Wi-Fi
Bluetooth v4.0, A2DP, LE
2070mAh battery and runs on Android 4.4.2 KitKat"
Moto G is quite similar to Moto X, but have better option then the earlier one. Its display have IPS panel of 4.5 inches with a resolution of 1280x720 pixels. It have the curved back structure that its completely fitted over your palm and its much easy and continent to move your thumb all over the screen. Phone is featured with the 5 mega pixel rear camera with LED flash and 1.3 mega pixel of front camera.
Its performance is quite better then the other phones of the same range.
As Moto G runs on Android 4.4.2 OS which is having a supports of 1.2
GHz quad core Snapdragon 400 processor. Its have 1GB RAM.
Thursday, 23 October 2014
How to get the maximum torrent download speed
Introduction :
For this I have a trick and here I am going to share the way to get
the maximum download speed of Torrent. Here the trick which I am going
to share is with the uTorrent application. So you understand the process
and apply in your torrent client.
Just Follow the below simple steps :
- Add the torrent file that you want to download.
- After that click on the Option from menu bar, and click on Preference.
- In Preference, Click on Bandwidth and see the section name - Number of Connections.
- On the Number of Connections, Set approx. 500 for each. After that click on Apply and then OK.
- Now Right click on the current downloading torrent file and from the menu Click on Bandwidth Allocation.
- Under Bandwidth Allocation, Set download/upload limit to Unlimited.
That's it you are done, Now you will get the maximum download speed of your torrent file.
The downloading speed may varies as the downloading speed depends on your Internet connection bandwidth.
To download uTorrent click on following link & enjoy this trick
http://www.utorrent.com/downloads/win
Tuesday, 21 October 2014
Collection of 60 important Full Forms
- GOOGLE: Global Organization Of Oriented Group Language Of Earth .
- YAHOO: Yet Another Hierarchical Officious Oracle .
- WINDOW: Wide Interactive Network Development for Office work Solution
- COMPUTER: Common Oriented Machine Particularly United and used under Technical and Educational Research.
- VIRUS: Vital Information Resources Under Siege .
- UMTS: Universal Mobile Telecommunications System .
- AMOLED: Active-Matrix Organic Light Emitting Diode
- OLED: Organic light-emitting Diode
- IMEI: International Mobile Equipment Identity .
- ESN: Electronic Serial Number .
- UPS: Uninterruptible Power Supply .
- HDMI: High-Definition Multimedia Interface
- VPN: virtual private network
- APN: Access Point Name
- SIM: Subscriber Identity Module
- LED: Light emitting diode.
- DLNA: Digital Living Network Alliance
- RAM: Random Access Memory.
- ROM: Read Only Memory.
- VGA: Video Graphics Array
- QVGA: Quarter Video Graphics Array
- WVGA: Wide Video Graphics Array.
- WXGA: Widescreen Extended Graphics Array
- USB: Universal Serial Bus
- WLAN: Wireless Local Area Network
- PPI: Pixels Per Inch
- LCD: Liquid Crystal Display.
- HSDPA: High Speed Down-Link Packet Access.
- HSUPA: High-Speed Uplink Packet Access
- HSPA: High Speed Packet Access
- GPRS: General Packet Radio Service
- EDGE: Enhanced Data Rates for Global Evolution
- NFC: Near Field Communication
- S-LCD: Super Liquid Crystal Display
- O.S: Operating system.
- SNS: Social Network Service
- H.S: HOTSPOT
- P.O.I: Point of Interest
- GPS: Global Positioning System
- DVD: Digital Video Disk / Digital Versatile Disc
- DTP: Desk Top Publishing.
- DNSE: Digital Natural Sound engine .
- OVI: Ohio Video Intranet
- CDMA: Code Division Multiple Access
- WCDMA: Wide-band Code Division Multiple Access
- GSM: Global System for Mobile Communications
- WI-FI: Wireless Fidelity
- DIVX: Digital Internet Video Access.
- APK: Authenticated Public Key.
- J2SE: Java 2 Standard Edition.
- J2EE: Java 2 Enterprise Edition.
- J2ME: Java 2 Micro/Mobile Edition.
- DELL: Digital Electronic Link Library.
- ACER: Acquisition Collaboration Experimentation Reflection
- RSS: Really simple syndication
- TFT: Thin Film Transistor
- AMR: Adaptive Multi- Rate
- MPEG: Moving Pictures Experts Group
- IVRS: Interactive Voice Response System
- HP: Hewlett Packard
Note : To know the history of each just click on URL.
Reference :
Monday, 20 October 2014
Android Activity Lifecycle
An Activity in Android can exist in four states :
Active/Running state :
"When an activity is in the front and has focus in it. It is completely visible and active to the user."Paused state :
"The activity is partially visible to the user but not active and lost focus. A paused activity is completely alive and maintains its state but it can be killed by system under low memory when memory can be freed by no other ways."
Activity is on top of this one which does not cover the entire screen.Stopped state :
"It's when Activity is no longer visible in the screen. The activity is alive and preserves its state, but more likely to be killed by the system to free resources whenever necessary."
Another activity is on top of it and completely.
Destroyed/Dead state :
"Either the Activity killed by the system in Paused or Stopped state to free resources."
Android Activity Lifecycle Diagram :
- When we launch an Activity in Android, it first calls the onCreate() method. This is where we do User Interface creation and initialization of data elements. This method is provided with a Bundle object as parameter to restore the UI state.
- onStart() method is called before the Activity is being visible to the User. Remember that Activity is still not Active.
- onResume() method, the Activity become
visible and Active for the user to interact with. The Activity will be
at the top of the Activity stack at this point. Now the Activity is in
running /active state and is able to receive user inputs.
Activities should override this method to perform tasks such as:
- Ramping up frame rates (a common task in game building)
- Starting animations
- Listening for GPS updates
- onPause() method will be called when the system is about to resume another Activity on top of this one or when the user is about to navigate to some other other parts of the system. It is the last guaranteed call to a method before the Activity can get killed by the system. That is, there’s a possibility that your activity may be killed by the system at the paused state without executing any further method calls. Therefore it is important to save the user interface configuration and critical data at this method.
- By default, an Activity can remain in the paused state if:
- The user has pressed the home button
- Another activity or notification which is on top of it doesn’t completely obscures the visibility of underlying Activity.
- The device goes to sleep.
- There are three possibilities for an Activity under paused state:
In all other cases it goes to stopped state by executing onStop() method. This is the default action when the user has pressed the back button.
- The user resumes the Activity by closing the new Activity or notification and the paused Activity gets Active/Running by calling onResume() method.
- It gets killed by the system under extremely low memory conditions. In this case there will be no further method calls before the destruction of the Activity and it needs to be re-run from the beginning by calling onCreate() and restoring the previous configuration from bundle object.
- onStop() called when you are no longer visible to the user. You will next receive
either onRestart(), onDestroy(), or nothing, depending on later user
activity.
Note : This method may never be called, in low memory situations where the system does not have enough memory to keep your activity’s process running after its onPause() method is called.
An Activity under stopped state also has three different scenarios to happen :
- System kills it to free resources. An activity under stopped sate is more likely to be killed by the system than one in the paused state. It needs to start the cycle again with onCreate().
- It get restarted by calling onRestart() , onStart() and onResume() methods in the order if the user navigates back to the Activity again. In this case, the User Interface is intact and no need to be restored.
- onDestroy() method is called and the Activity is destroyed. This is the final method we can call before the Activity is destroyed. This occurs either because the Activity is finishing the operation or the system is temporarily destroying it to save space.
Sunday, 19 October 2014
Components of Android Application
These are the main Android Application Components :
- Activities
- Services
- Content Providers
- Broadcast Receivers
- Intents
![]() | |
| Android Activity |
1. Activities :
"Activity is an individual user interface screen in an Android
application where visual elements called Views (also known as widgets)
can be placed and the user can perform various actions by interacting
with it."
For ex :
In this example, there
are five widgets, they are – TextView, EditText AnalogClock and two
Buttons. The widgets in an Activity can be created in two different
ways, by pure java code and by adding XML code to define the UI. The
latter is always preferred. "An application can have more than one
Activity and each Activity operates independently", but can be linked to
one another and each Activity you create must be defined in your
application’s manifest file. Each Activity in android will be subclass
of Activity class defined in Android SDK.
2. Services :
"A service is an Android application component that run in background and has no visual UI and used to perform the processing parts of your application in the background.". A service will continue to run in the
background even after the user switches to another application.
For ex :
While user listen song on Music Player. He/she perform other activity at same time.
All Android services are implemented as a subclass of Service class defined in Android SDK. There are two types of services in Android.
All Android services are implemented as a subclass of Service class defined in Android SDK. There are two types of services in Android.
- Bound Service : Its bound to other components and runs only till the component to which it is bounded runs.
- Unbound Service : It's not bounded to any components. Once started, it will run in the
background even after the component that started the service gets
killed means it runs in the background indefinitely
3. Content Providers :
"It's a flexible way to make data
available across applications."For ex :
- You are creating any type of data in your application and you are storing it in the data base, file system or in any online storage space. Then through content providers other applications are able to query, access or even modify the data you’ve created, as long as your content provider allows it. In a similar way you can access the data that other utilities have created, by using content providers.
- The Content provider of contacts database allows other applications to query, read, modify, and write the contacts info. Android comes with several other built in Content providers that we can use in our application.
4. Broadcast Receivers :
"It's used to receive messages that are broadcasted by the Android system or other Android applications."There are many broadcasts initiated by the Android system itself for example
- Take a picture from Camera
- Turn off Screen
- Change time zone
- Warning battery is getting low
5. Intents :
"Actually It's not a components, it is the activating mechanism in Android."For ex :
- if you want to invoke a new activity from your current activity, you need to fire an intent specifying the new activity. And if you want to start other application from your activity, then also you need to fire an intent. That is by firing an intent, you are telling the Android system to make something happen.
- Implicit Intents :
"In implicit Intent we are sending a message to the Android system to find a suitable Activity that can respond to the intent."
For ex :
- To send an e-mail, we can use an intent. On receiving the Intent, Android system will invoke an Activity which is able to send e-mail messages with the data that we specified. If there is more than one activity is capable of receiving the Intent, the system presents a chooser to the user so that he can select which Activity/Application should handle it.
- Explicit Intents :
"We specify which activity should get active on receiving the intent. These are usually used for application’s internal communications."
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